game development

I develop games in Unity independently and with teams. While I am used to filling all roles as a one-person unit, I especially love narrative design, systems design, and creative direction.
I create games that reach audiences at an artistic level and build experiences that have a deeper meaning beyond gameplay.

spoons
Spoons is a strategy game that highlights struggles of chronic illness and "spoon theory." Players must conserve their energy while avoiding their demons in order to make it to the outside world.

keeper
Keeper is a tend-and-befriend style educational game in which players learn about native New England pollinators and the importance of biodiversity.

lovelink
Lovelink, a Ludia/Jam City game, is a dating sim with an expansive cast of romanceable characters.
I've been contributing as a narrative design outsourcer since Jan 2021.